Building on top of the character progress, here you can see the process of rigging the modeled SpaceX suit and setting up the character. In the future I will be adding the life support backpack.
This is the rigged character in action. The final product is a combination of a few asset (which I stripped heavily) and a ton of custom code.
hey : ) maybe you should add a suit oxygen problem scenario since its a survival game afterall what do you think?
Yes ,that will be in as a random event probably!
and maybe also smoothen the vehicle wheel turning animation and player animation and btw i think you should add a jump and float function so when a player hits a specific key it will jump and float like its on the moon watchu think?
There is a lot more work on the animations, this is a starting point.