7. Mars terrain

The final game map will be a giant open world, featuring real Mars locations. The terrain will be created using heat maps from Google Mars and rover/satellite images of the terrain. The process is extremely time consuming and methods like procedurally generated terrains are a lot faster to create, but what I will gain in speed, the game will lose in realism. It’s worth spending the time to create real locations, simply because when the player looks around, he will know that what he sees is really out there…

3 comments

  1. i love this idea. so many games out there with cool looking maps but you can’t actually go to some of those locations.

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