This update will showcase the latest addition to the game – the first person mode. I will have to admit that it was harder than initially anticipated to properly implement that feature with all it’s details – head movement followed by body movement to simulate realistically a person looking around. A significantly faster and easier approach would have been to disable the body and implement a simple 1st person controller without player body visible, but it was worth the trouble to simulate the body in 1st person just as it appears in 3rd person. That greatly helps improves the overall game quality and will be a must when (at some point in the future) I start working on co-op. I have also added the high-low beam function for the headlights. See the full video below!
On a side note – I think I have decided on a game location. After some research I found out that SpaceX is considering 9 landing sites for their mission, 8 of which are pretty close to each other.
The one I chose is right here:
More big updates coming soon!
You can follow the progress here in the website (make sure to submit an email to stay up to date) or on my twitter account here.