The last two things I added are the cargo elevator (which will be the spawn point for all the equipment in the game) and the base trailer (which will serve as the foundation for the crane (kuka arm) and the rest of the equipment).
The cargo door and elevator are animated and fully functional (some more work will be done on them in terms of remodeling and additional functionality).
The trailer has realistically simulated physics and the suspension reflects weight placed on it. Still need to make it attachable, as well as some more texturing.
Oh and in case you missed it, Elon replied! It’s not the ideal reply, but at least my project is (somewhat) on his radar now!
More stuff coming soon. Stay tuned!
Hi, can you play on Linux systems too?
and one last question, the game how much will it weigh in terms of GB?
I am designing a Mars mega building based on Boring technology !
I’ll share a 3d model in 1 year !
See you on Mars . . .
Peter Star , architect
Congratulations on Elon saying a kind of yes! I wish you the best of luck with it.
what platform will the game be on? is it going to be a computer game, mobile, console or something else?
A PC game for now. After release I will work on porting for other platforms
Concerning the trailer, i would recommend adding hydraulic hoses underneath as ro look more realistic
Yes, I will add details at some point.
PLEASE make this a co-op game. I have a hard time finding games both my bf and I can play together, on the same screen. Split screen isn’t needed, in my opinion. Thanks and can’t wait! A space or “Mars” version of “7 days to die” would be cool. That’s our fave game but devs won’t continue to update, etc. On console and it’s so very disappointing. Keep up the great work!
Is it the Moto of the player is to return back to earth ?
And for survival what he has to do in the empty Mars and how to make it more adventures